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Arcana

Arcana

Arcana are cards that change a whole run. Warhammer 40,000 draws from the Emperor's Tarot, Age of Sigmar from the Celestial Orrery.

Emperor's Tarot (10)

VIII - The God-Emperor

VIII - The God-Emperor

40K

Gain +1 Redeployment at level 2, 20 and 40. Every time a Redeployment is consumed, you become Frenzied for 10 seconds and the following stats are increased: Wounds, Strength, Skill, Reload, Aura.

Code deimperator

XV - The Tides of the Warp

XV - The Tides of the Warp

40K

Attracts Stage Items, Pickups, and Light Sources toward you when specific amounts of enemies are killed.

Code undaeimmaterium

0 - The Fool

0 - The Fool

40K

Increases the chance of finding a Collectathon pickup. Triggers a Collectathon on Critical HP once per Redeployment. Any currency collected has a chance to heal or increase Corruption.

Code ignorama

XIV - The Young Warrior

XIV - The Young Warrior

40K

Gives +5 Rerolls. Gives +10% Veterancy and -5% Reload for each follower. Laud Hailers are easier to find.

Code debellicosanovitius

XVI - The Tree of Life

XVI - The Tree of Life

40K

Healing is doubled. You are immune to Bleeding, Burning, Cursed, Poisoned, Slowed, Stunned, and Vulnerable status effects. Whenever you Overheal, you are Blessed for Overheal seconds.

Code vitalitusasperium

IX - Daemon

IX - Daemon

40K

Gives +2 Skip, Banish and Reroll. Gain Corruption every level. Corruption slightly reduces Reload stat and increases Skill and Move stats.

Code malevolus

III - The Hulk

III - The Hulk

40K

Attacks against Tyranid enemies have a chance to deal double damage. Range and Skill increase by 2% every level. Move decreases by 2% every level.

Code gargantuaperditum

X - Astartes

X - Astartes

40K

Attacks against Ork enemies have a chance to deal double damage. Melee weapons gain +15% Range, +20% Knockback, Strength and +25% base damage.

Code angelusmortis

I - Galaxy

I - Galaxy

40K

Emit Warp Rifts within Aura range. The character starts gaining +1% Range every level.

Code degalaxisprofundi

IV - The Silver Key

IV - The Silver Key

40K

Increases the chance of inflicting status effects on enemies, their duration and their damage by 20%. Cycles through the following status effects every 10 seconds: Blessed, Cursed, Frenzied, Warded.

Code clavargentis

Celestial Orrery (10)

VI - Glimmerlust

VI - Glimmerlust

Age of Sigmar

Increases the chance of finding a Collectathon pickup. +25% Tithe. Currency heals you. Healing pickups award currency instead of healing. Gain the Bleeding status effect if you do not pick up any currency for 1 minute.

Code doomvarag

X - The Anvil of Apotheosis

X - The Anvil of Apotheosis

Age of Sigmar

Attacks against Chaos enemies have a chance to deal double damage. Gain +1 Redeployment at level 2, 20 and 40. Every time a Redeployment is consumed, you become Blessed and the following stats are increased: Saves, Strength, Sustain and Skill.

Code worldring

VIII - The Eightpoints

VIII - The Eightpoints

Age of Sigmar

-120% Skill. If you have any Status Effects, you are also Frenzied. Strength, Wounds, and Corruption increase every level.

Code allpoints

XIV - The Necroquake

XIV - The Necroquake

Age of Sigmar

Attacks against Skaven enemies have a chance to deal double damage. Spawns an Endless Spell and increases Sustain every minute. Endless Spells are easier to find. Endless Spells may trigger a second time after expiring.

Code garaktormun

0 - The Realm of Ulgu

0 - The Realm of Ulgu

Age of Sigmar

Gain +2 Reroll, Skip and Banish. Sustain and Strength are increased. These increases are reduced for every follower you have. At critical wounds, all enemies become Battle Shocked and you become Hastened for 10 seconds.

Code realmofshadow

XV - The Realm of Azyr

XV - The Realm of Azyr

Age of Sigmar

Attracts Stage Items, Pickups, and Light Sources toward you after standing still for a total of 1 minute. If you have the Blessed status effect, you also have the Warded status effect, and vice versa.

Code realmofheavens

XVI - The Realm of Ghyran

XVI - The Realm of Ghyran

Age of Sigmar

Healing is doubled. You are immune to Bleeding, Burning, Cursed, Poisoned, Slowed, Stunned, and Vulnerable status effects. Gain additional Wounds, Toughness and Corruption every level. All enemy bosses have the Healing status effect.

Code jadekingdoms

II - The Twin-Tailed Comet

II - The Twin-Tailed Comet

Age of Sigmar

Attacks against Gloomspite Gitz enemies have a chance to deal double damage. Double Tithe and inflicts the Cursed Status Effect while above 50% Wounds. Doubles Veterancy and inflicts the Blessed Status Effect while below 50% Wounds.

Code sigmarabulus

I - Dracothian

I - Dracothian

Age of Sigmar

Increases the chance of inflicting status effects on enemies, their duration and their damage by 20%. Level 1 Weapons gain +3 Attacks.

Code godbeast

XIII - Cursed Skies

XIII - Cursed Skies

Age of Sigmar

You ignore terrain and gain +10% Move. All enemies have a chance to spawn Poisoned. Gain +1% Corruption every level.

Code thedarkmaster